25 January 2014

CONVERSATIONS ARE GO!


btw, would you guys prefer small, more often, updates like this? Or big, once a week, ones?

-Seth out

19 January 2014

19th Jan. Update


It's been a while since I updated. Mostly because I've been busy doing other things :)
I only have a week left of holidays, and this year is going to be very busy, so I've been relaxing and taking things slow.


I've been working hard on NPCs, making them somewhat realistic. It's a slow and tedious task but, hopefully it'll be worth it.

The past couple of days I've been having a break off from NIKRA, and in that time I've been carving a cleaver blade out of wood. It's coming up quite nicely!
When it's done, I may put it on eBay ;) The blade is the final sword you get in NIKRA, and I've spent more than 6 hours already handcrafting it.



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NIKRA's Facebook page has almost reached 200 likes!
Please LIKE NIKRA HERE
THANK YOU SO MUCH!


Until next time,
-Seth

7 January 2014

Ludum Dare & the Aesthetic Effects of NIKRA

Phew! The past 3 weeks have been really fun! I rated a hundred or so games and got so much positive feedback for COR.

Here are the results for COR:


I cannot believe I came 52nd! (out of 1284)

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I uploaded another video of NIKRA showing you the 'alive world' it has.
The reason why I'm spending a little bit of time adding in aesthetic effects, is because sometimes when I'm playing an RPG or just a general platform game, I feel as if the world isn't 'alive' and nothing is moving. Or at least, not enough is moving.

You can watch the video HERE


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Like NIKRA on Facebook HERE
&
Follow me on Twitter HERE




This blog also reached 5000+ views!




Thanks everyone, I'll see you in the next one!
-Seth